Playstyle
10 games
Playstyle radar
10 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
78
of 100
Damage
Damage per minute and share of the duo's damage
88
of 100
Frontline
Damage soaked and mitigated for the duo
35
of 100
Utility
Healing and shielding for the duo
66
of 100
Control
Crowd control uptime and immobilizations
69
of 100
Mechanics
Skillshots landed and dodged
49
of 100
What to work on
10 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1964 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Strengths
Damage / min
2029 vs 1552
80 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
15% vs 11%
100 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
CC seconds / min
3.2 vs 2.1
83 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, damage leads at 88 of 100, built on 15% team damage share and 2029 damage a minute. Frontline trails at 35, with 1964 damage mitigated a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.