Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
70
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
66
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for Master+ Riven players. The strengths below are where the margin is widest.
Strengths
Kills / min
0.30 vs 0.22
86 of 100 against Master+ Riven players, and it matters: the better half of Riven top laners wins 67% of games, the other half 34%.
Gold / min
489 vs 443
79 of 100 against Master+ Riven players, and it matters: the better half of Riven top laners wins 72% of games, the other half 29%.
Objective damage / min
466 vs 385
76 of 100 against Master+ Riven players, and it matters: the better half of Riven top laners wins 75% of games, the other half 26%.
Identity
Playmaker
In on every kill the team takes.
Among top laners, aggression leads at 72 of 100, built on 45% kill participation and 0.28 kills a minute. Damage trails at 37, with 712 damage a minute. For a Riven player that is the expected shape: against other Riven players, damage sits above the median.
Among top laners