Playstyle radar
15 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
71
of 100
Damage
Damage per minute and share of the team's damage
89
of 100
Farming
CS pace, gold income and early-lane farm
72
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
78
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
76
of 100
What to work on
15 gamesVisionStart here
Control wards / game
0.0 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Vision score / min
0.52 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Damage / min
1270 vs 864
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
Objective damage / min
790 vs 465
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 77% of games, the other half 18%.
Turret plates / game
14.3 vs 9.1
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 78% of games, the other half 19%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 91 of 100, built on 1270 damage a minute and 34% team damage share. Vision trails at 30, with 0.0 control wards a game.
Among bot laners
Diamond bot laners with above-median control wards a game win 52% of games; below it, 46%.
Diamond bot laners with above-median vision score a minute win 51% of games; below it, 44%.