Playstyle
43 games
Playstyle radar
43 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
30
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
4
of 100
What to work on
43 gamesSurvivabilityStart here
Deaths / min
0.33 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
18% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
0.3 vs 0.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Solo kills / game
3.5 vs 2.3
80 of 100 against top laners, and it matters: the better half of top laners wins 61% of games, the other half 43%.
Damage / min
934 vs 813
75 of 100 against top laners, and it matters: the better half of top laners wins 59% of games, the other half 41%.
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 65 of 100, built on 933 damage a minute and 23% team damage share. Survivability trails at 6, with 0.33 deaths a minute.
Among top laners
top laners with fewer deaths a minute than the median win 68% of games; with more, 32%.
In your wins 0.32, in your losses 0.35 · 20W 23L
top laners with less time spent dead than the median win 65% of games; with more, 35%.
In your wins 17%, in your losses 18% · 20W 23L
top laners with above-median epic monsters a game win 69% of games; below it, 34%.
In your wins 0.4, in your losses 0.3 · 20W 23L