Playstyle
10 games
Playstyle radar
10 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
10 gamesFarmingStart here
CS / min
6.2 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
311 vs 465 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS at 10 min
58.7 vs 64.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Kills / min
0.33 vs 0.27
72 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 65% of games, the other half 30%.
First blood rate
50% vs 13%
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 55% of games, the other half 46%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 52 of 100, built on 0.22 deaths a minute and 10% time spent dead. Farming trails at 26, with 4.1 CS a minute.
Among bot laners
Diamond bot laners with above-median CS a minute win 56% of games; below it, 39%.
Diamond bot laners with above-median objective damage a minute win 77% of games; below it, 18%.
Diamond bot laners with above-median CS at 10 min win 54% of games; below it, 42%.