Playstyle
40 games
Playstyle radar
40 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
70
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
71
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
40 gamesFarmingStart here
CS / min
6.6 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Vision
Wards cleared / game
1.3 vs 1.6 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Objective damage / min
605 vs 470
81 of 100 against Sett players, and it matters: the better half of Sett top laners wins 75% of games, the other half 25%.
Kills / min
0.29 vs 0.22
77 of 100 against Sett players, and it matters: the better half of Sett top laners wins 64% of games, the other half 36%.
Solo kills / game
4.3 vs 3.0
77 of 100 against Sett players, and it matters: the better half of Sett top laners wins 60% of games, the other half 40%.
Identity
Duelist
Hunts solo kills and wins the 1v1.
Among top laners, aggression leads at 77 of 100, built on 4.0 solo kills a game and 0.27 kills a minute. Survivability trails at 36, with 0.26 deaths a minute.
Among top laners
Sett top laners with above-median CS a minute win 57% of games; below it, 43%.
In your wins 7.0, in your losses 5.9 · 23W 17L
Sett top laners with above-median wards cleared a game win 54% of games; below it, 47%.
In your wins 1.3, in your losses 1.2 · 23W 17L