Playstyle
21 games
Playstyle radar
21 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
21 gamesAggressionStart here
First blood rate
0% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Objectives
Turret plates / game
3.4 vs 4.2 typical
Push for plates after a won trade instead of resetting.
Not a priority
Strengths
Epic monsters / game
4.5 vs 2.8
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 83% of games, the other half 29%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 51 of 100, built on 2.2 control wards a game and 1.01 vision score a minute. Aggression trails at 34, with 0% first blood rate.
Among junglers
Emerald junglers with above-median first blood rate win 56% of games; below it, 48%.
Emerald junglers with above-median turret plates a game win 76% of games; below it, 26%.