Playstyle
15 games
Playstyle radar
15 gamesCompared with Silver junglers, blended with players on the same champions.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 86 of 100, built on 28% team damage share and 1067 damage a minute. Vision trails at 29, with 0.0 control wards a game.
Among junglers
What to work on
15 gamesVisionStart here
Vision score / min
0.70 vs 0.88 typical
Put a ward down on every back and sweep the river before objectives.
Silver junglers with above-median vision score a minute win 54% of games; below it, 44%.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Silver junglers with less time spent dead than the median win 69% of games; with more, 30%.
Not a priority
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
74
of 100
Damage
Damage per minute and share of the team's damage
85
of 100
Farming
CS pace, gold income and early-lane farm
Strengths
Kills / min
0.42 vs 0.25
100 of 100 against junglers, and it matters: the better half of Silver junglers wins 62% of games, the other half 36%.
Turret plates / game
6.9 vs 3.9
97 of 100 against junglers, and it matters: the better half of Silver junglers wins 75% of games, the other half 29%.
Gold / min
498 vs 436
87 of 100 against junglers, and it matters: the better half of Silver junglers wins 68% of games, the other half 31%.
55
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100