Playstyle
11 games
Playstyle radar
11 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 55 of 100, built on 28% team damage share and 829 damage a minute. Objectives trails at 28, with 6.0 turret plates a game.
Among bot laners
What to work on
11 gamesObjectivesStart here
Turret plates / game
6.4 vs 8.9 typical
Push for plates after a won trade instead of resetting.
bot laners with above-median turret plates a game win 79% of games; below it, 21%.
Aggression
Kills / min
0.19 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
bot laners with above-median kills a minute win 68% of games; below it, 32%.
Aggression
Solo kills / game
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
0.4 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
bot laners with above-median solo kills a game win 56% of games; below it, 44%.
Strengths
Team damage share
29% vs 23%
100 of 100 against bot laners, and it matters: the better half of bot laners wins 54% of games, the other half 46%.
Kill participation
61% vs 47%
100 of 100 against bot laners, and it matters: the better half of bot laners wins 54% of games, the other half 46%.
39
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
26
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100