Playstyle
60 games
Playstyle radar
60 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
61
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
24
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS at 10 min
58.5 vs 70.4 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Farming
CS / min
6.0 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Objective damage / min
449 vs 349
76 of 100 against Fizz players, and it matters: the better half of Fizz mid laners wins 73% of games, the other half 29%.
Identity
Duelist
Hunts solo kills and wins the 1v1.
Among mid laners, aggression leads at 68 of 100, built on 0.31 kills a minute and 2.6 solo kills a game. Farming trails at 23, with 53.8 CS at 10 min.
Among mid laners
Fizz mid laners with fewer deaths a minute than the median win 70% of games; with more, 32%.
This season, in your wins 0.22, in your losses 0.35 · 39W 30L
Fizz mid laners with above-median CS at 10 min win 56% of games; below it, 46%.
This season, in your wins 53.0, in your losses 52.6 · 39W 30L
Fizz mid laners with above-median CS a minute win 56% of games; below it, 46%.
This season, in your wins 5.8, in your losses 5.2 · 39W 30L