Playstyle
25 games
Playstyle radar
25 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
68
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
25 gamesSurvivabilityStart here
Time spent dead
15% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.27 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.63 vs 0.79 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Kills / min
0.52 vs 0.20
100 of 100 against top laners, and it matters: the better half of Diamond top laners wins 60% of games, the other half 35%.
Gold / min
584 vs 413
100 of 100 against top laners, and it matters: the better half of Diamond top laners wins 66% of games, the other half 30%.
Objective damage / min
907 vs 394
100 of 100 against top laners, and it matters: the better half of Diamond top laners wins 70% of games, the other half 26%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 69 of 100, built on 5.9 CS a minute and 54.8 CS at 10 min. Vision trails at 22, with 1.0 control wards a game.
Among top laners
Diamond top laners with less time spent dead than the median win 62% of games; with more, 33%.
In your wins 12%, in your losses 13% · 12W 13L
Diamond top laners with fewer deaths a minute than the median win 65% of games; with more, 30%.
In your wins 0.23, in your losses 0.30 · 12W 13L
Diamond top laners with above-median vision score a minute win 51% of games; below it, 44%.
In your wins 0.76, in your losses 1.63 · 12W 13L