Playstyle radar
11 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
65
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
21
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
32
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
What to work on
11 gamesFarmingStart here
CS / min
5.5 vs 6.6 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.24 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Damage / min
806 vs 717
72 of 100 against Diamond Shaco players, and it matters: the better half of Shaco junglers wins 54% of games, the other half 48%.
Kill participation
57% vs 51%
81 of 100 against Diamond Shaco players. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, aggression leads at 69 of 100, built on 55% kill participation and 18% first blood rate. Farming trails at 17, with 5.7 CS a minute.
Among junglers
Shaco junglers with above-median CS a minute win 68% of games; below it, 34%.
Shaco junglers with fewer deaths a minute than the median win 74% of games; with more, 28%.
Shaco junglers with less time spent dead than the median win 71% of games; with more, 31%.