Playstyle radar
42 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
42 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
0.3 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 60 of 100, built on 893 damage a minute and 24% team damage share. Objectives trails at 35, with 0.5 epic monsters a game.
Among mid laners
Aurora mid laners with fewer deaths a minute than the median win 71% of games; with more, 31%.
In your wins 0.21, in your losses 0.25 · 20W 22L
Aurora mid laners with less time spent dead than the median win 67% of games; with more, 35%.
In your wins 11%, in your losses 13% · 20W 22L
Aurora mid laners with above-median epic monsters a game win 68% of games; below it, 34%.
In your wins 0.6, in your losses 0.4 · 20W 22L