Playstyle radar
14 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
56
of 100
Objectives
Epic monsters, objective damage and plates
75
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
14 gamesAggressionStart here
First blood rate
0% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Objective damage / min
716 vs 453
100 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 78% of games, the other half 20%.
Turret plates / game
12.3 vs 9.0
90 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 78% of games, the other half 21%.
Wards cleared / game
5.4 vs 2.9
100 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 53% of games, the other half 46%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, objectives leads at 77 of 100, built on 12.5 turret plates a game and 533 objective damage a minute. Damage trails at 41, with 20% team damage share.
Among bot laners
Emerald bot laners with above-median first blood rate win 56% of games; below it, 48%.