Playstyle
48 games
Playstyle radar
48 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
48 gamesSurvivabilityStart here
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Aggression
Solo kills / game
1.5 vs 1.9 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
CS / min
8.2 vs 7.4
84 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 58% of games, the other half 46%.
CS at 10 min
88.2 vs 76.2
100 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 56% of games, the other half 48%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 52 of 100, built on 723 damage a minute and 19% team damage share. Survivability trails at 30, with 12% time spent dead.
Among mid laners
Master+ mid laners with less time spent dead than the median win 68% of games; with more, 36%.
In your wins 13%, in your losses 12% · 20W 28L
Master+ mid laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
In your wins 0.24, in your losses 0.27 · 20W 28L
Master+ mid laners with above-median solo kills a game win 61% of games; below it, 43%.
In your wins 1.1, in your losses 1.0 · 20W 28L