Playstyle
28 games
Playstyle radar
28 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Guardian
Keeps the team standing with heals and shields.
Utility carries this profile at 84 of 100, built on 515 ally heal + shield a minute and 515 heals + shields a minute. Aggression trails at 40, with 0.1 solo kills a game. For a Janna player that is the expected shape: against other Janna players, aggression sits near the median.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Utility
Healing, shielding, lockdown and saves for allies
84
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
67
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
61
of 100