Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
27
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
80
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
last 60season152 games
What to work on
60 gamesDamageStart here
Damage / min
604 vs 707 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Survivability
Deaths / min
0.23 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Aggression
Kills / min
0.22 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Vision score / min
1.25 vs 0.93
88 of 100 against junglers, and it matters: the better half of Diamond junglers wins 52% of games, the other half 43%.
Wards cleared / game
6.8 vs 4.0
96 of 100 against junglers. Keep it; it is part of how the games get won.
CS at 10 min
5.5 vs 2.8
100 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 80 of 100, built on 6.5 wards cleared a game and 1.24 vision score a minute. Damage trails at 23, with 16% team damage share.
Among junglers
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
This season, in your wins 677, in your losses 544 · 76W 76L
Diamond junglers with fewer deaths a minute than the median win 71% of games; with more, 24%.
This season, in your wins 0.17, in your losses 0.26 · 76W 76L
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
This season, in your wins 0.27, in your losses 0.18 · 76W 76L