Playstyle
15 games
Playstyle radar
15 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
11
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
15 gamesFarmingStart here
CS / min
6.2 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.54 vs 0.79 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Wards cleared / game
0.6 vs 1.6 typical
Sweep the enemy wards around the objective before it spawns.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 49 of 100, built on 0.22 deaths a minute and 12% time spent dead. Vision trails at 10, with 0.49 vision score a minute.
Among top laners
top laners with above-median CS a minute win 58% of games; below it, 42%.
top laners with above-median vision score a minute win 53% of games; below it, 47%.
top laners with above-median wards cleared a game win 53% of games; below it, 48%.