Playstyle radar
60 gamesCompared with Master+ supports, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Utility
Healing, shielding, lockdown and saves for allies
57
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
last 60season303 games
What to work on
60 gamesSurvivabilityStart here
Time spent dead
9% vs 8% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Aggression
First blood rate
0% vs 5% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Kill participation
60% vs 56%
75 of 100 against supports, and it matters: the better half of Master+ supports wins 55% of games, the other half 49%.
Ally heal + shield / min
316 vs 141
76 of 100 against supports, and it matters: the better half of Master+ supports wins 55% of games, the other half 49%.
Heals + shields / min
316 vs 141
76 of 100 against supports, and it matters: the better half of Master+ supports wins 55% of games, the other half 49%.
Identity
All-Rounder
No axis stands out above the pack.
Among supports, utility leads at 55 of 100, built on 225 heals + shields a minute and 225 ally heal + shield a minute. Aggression trails at 39, with 0% first blood rate. That is the Enchanter trade: aggression is not where this class wins games.
Among supports
Master+ supports with less time spent dead than the median win 68% of games; with more, 36%.
This season, in your wins 8%, in your losses 9% · 140W 163L
Master+ supports with fewer deaths a minute than the median win 70% of games; with more, 34%.
This season, in your wins 0.17, in your losses 0.23 · 140W 163L
Master+ supports with above-median first blood rate win 57% of games; below it, 52%.
This season, in your wins 9%, in your losses 7% · 140W 163L