Playstyle
15 games
Playstyle radar
15 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
15 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Turret plates / game
6.9 vs 8.9 typical
Push for plates after a won trade instead of resetting.
Farming
CS / min
7.4 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among bot laners: survivability peaks at 45 while aggression sits at 33, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among bot laners
bot laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
bot laners with above-median turret plates a game win 79% of games; below it, 21%.
bot laners with above-median CS a minute win 59% of games; below it, 41%.