Playstyle
60 games
Playstyle radar
60 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Objective Taker
Plays for dragons, towers and plates.
Objectives carries this profile at 90 of 100, built on 2.9 epic monsters a game and 378 objective damage a minute. Aggression trails at 59, with 0.3 solo kills a game. For a Nautilus player that is the expected shape: against other Nautilus players, aggression sits above the median.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Utility
Healing, shielding, lockdown and saves for allies
62
of 100
Vision
Vision score, control wards and ward clears
83
of 100
Objectives
Epic monsters, objective damage and plates
90
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100