Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
64
of 100
Damage
Damage per minute and share of the team's damage
83
of 100
Farming
CS pace, gold income and early-lane farm
71
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
last 60season116 games
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for Kha'Zix players. The strengths below are where the margin is widest.
Not a priority
Strengths
Gold / min
562 vs 493
93 of 100 against Kha'Zix players, and it matters: the better half of Kha'Zix junglers wins 71% of games, the other half 28%.
Damage / min
961 vs 793
81 of 100 against Kha'Zix players, and it matters: the better half of Kha'Zix junglers wins 61% of games, the other half 38%.
CS / min
7.5 vs 7.1
71 of 100 against Kha'Zix players, and it matters: the better half of Kha'Zix junglers wins 70% of games, the other half 29%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 92 of 100, built on 929 damage a minute and 24% team damage share. Vision trails at 53, with 0.0 control wards a game. For a Kha'Zix player that is the expected shape: against other Kha'Zix players, vision sits near the median.
Among junglers