Playstyle
22 games
Playstyle radar
22 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
67
of 100
Damage
Damage per minute and share of the team's damage
70
of 100
Farming
CS pace, gold income and early-lane farm
16
of 100
Vision
Vision score, control wards and ward clears
79
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
21
of 100
What to work on
22 gamesFarmingStart here
CS / min
5.4 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.32 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
19% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Kills / min
0.37 vs 0.27
86 of 100 against junglers, and it matters: the better half of junglers wins 65% of games, the other half 35%.
Damage / min
880 vs 718
82 of 100 against junglers, and it matters: the better half of junglers wins 60% of games, the other half 40%.
Solo kills / game
4.1 vs 1.2
100 of 100 against junglers, and it matters: the better half of junglers wins 59% of games, the other half 45%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 79 of 100, built on 3.9 control wards a game and 1.32 vision score a minute. Farming trails at 16, with 34.2 CS at 10 min.
Among junglers
junglers with above-median CS a minute win 67% of games; below it, 33%.
junglers with fewer deaths a minute than the median win 74% of games; with more, 26%.
junglers with less time spent dead than the median win 71% of games; with more, 29%.