Playstyle
30 games
Playstyle radar
30 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
17
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
30 gamesFarmingStart here
CS / min
6.4 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
684 vs 803 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS at 10 min
59.2 vs 69.0 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 64 of 100, built on 0.20 deaths a minute and 10% time spent dead. Vision trails at 17, with 0.63 vision score a minute.
Among top laners
Diamond top laners with above-median CS a minute win 55% of games; below it, 40%.
In your wins 5.7, in your losses 6.1 · 14W 16L
Diamond top laners with above-median damage a minute win 56% of games; below it, 39%.
In your wins 641, in your losses 697 · 14W 16L
Diamond top laners with above-median CS at 10 min win 52% of games; below it, 44%.
In your wins 53.1, in your losses 55.4 · 14W 16L