Playstyle radar
32 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
7
of 100
What to work on
32 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Kills / min
0.43 vs 0.28
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 69% of games, the other half 36%.
Damage / min
1015 vs 720
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 63% of games, the other half 42%.
Gold / min
533 vs 468
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 30%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 64 of 100, built on 939 damage a minute and 23% team damage share. Survivability trails at 5, with 17% time spent dead.
Among junglers
Master+ junglers with fewer deaths a minute than the median win 77% of games; with more, 27%.
In your wins 0.31, in your losses 0.42 · 20W 12L
Master+ junglers with less time spent dead than the median win 74% of games; with more, 31%.
In your wins 15%, in your losses 19% · 20W 12L
Master+ junglers with above-median first blood rate win 60% of games; below it, 52%.
In your wins 0%, in your losses 8% · 20W 12L