Playstyle
14 games
Playstyle radar
14 gamesCompared with Emerald mid laners, blended with players on the same champions.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, vision leads at 69 of 100, built on 1.78 vision score a minute and 5.8 wards cleared a game. Survivability trails at 36, with 14% time spent dead.
Among mid laners
What to work on
14 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Emerald mid laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Emerald mid laners with less time spent dead than the median win 64% of games; with more, 34%.
Damage
Damage / min
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
792 vs 866 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Emerald mid laners with above-median damage a minute win 60% of games; below it, 39%.
Strengths
CS at 10 min
81.3 vs 73.3
85 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 53% of games, the other half 45%.
56
of 100
Vision
Vision score, control wards and ward clears
68
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100