Playstyle
29 games
Playstyle radar
29 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
41
of 100
Damage
Damage per minute and share of the duo's damage
45
of 100
Frontline
Damage soaked and mitigated for the duo
31
of 100
Utility
Healing and shielding for the duo
75
of 100
Control
Crowd control uptime and immobilizations
69
of 100
Mechanics
Skillshots landed and dodged
46
of 100
What to work on
29 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
3.0 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Frontline
Damage taken share
9% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
CC seconds / min
3.2 vs 2.1
82 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Ally heal + shield / min
189 vs 51
75 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
189 vs 51
75 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 75 of 100, built on 189 ally heal + shield a minute and 189 heals + shields a minute. Frontline trails at 31, with 9% damage taken share.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 2.7, in your losses 3.3 · 13W 16L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 9%, in your losses 9% · 13W 16L