Playstyle
32 games
Playstyle radar
32 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
90
of 100
Damage
Damage per minute and share of the team's damage
98
of 100
Farming
CS pace, gold income and early-lane farm
81
of 100
Vision
Vision score, control wards and ward clears
61
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
32 gamesSurvivabilityStart here
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Damage / min
1080 vs 819
98 of 100 against Talon players, and it matters: the better half of Talon junglers wins 61% of games, the other half 41%.
Kills / min
0.41 vs 0.32
84 of 100 against Talon players, and it matters: the better half of Talon junglers wins 68% of games, the other half 33%.
First blood rate
23% vs 5%
92 of 100 against Talon players, and it matters: the better half of Talon junglers wins 59% of games, the other half 50%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 99 of 100, built on 27% team damage share and 1052 damage a minute. Survivability trails at 49, with 11% time spent dead. For a Talon player that is the expected shape: against other Talon players, survivability sits near the median.
Among junglers
Talon junglers with less time spent dead than the median win 70% of games; with more, 31%.
In your wins 8%, in your losses 13% · 14W 18L