Playstyle
11 games
Playstyle radar
11 gamesCompared with Platinum top laners, blended with players on the same champions.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among top laners, farming leads at 63 of 100, built on 72.0 CS at 10 min and 7.4 CS a minute. Survivability trails at 22, with 17% time spent dead.
Among top laners
What to work on
11 gamesSurvivabilityStart here
Deaths / min
0.32 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Platinum top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Survivability
Time spent dead
20% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Platinum top laners with less time spent dead than the median win 64% of games; with more, 36%.
Aggression
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
Kills / min
0.17 vs 0.20 typical
Convert the leads you build into kills on the map instead of resetting on them.
Platinum top laners with above-median kills a minute win 63% of games; below it, 37%.
Not a priority
Strengths
Epic monsters / game
1.5 vs 0.8
92 of 100 against top laners, and it matters: the better half of Platinum top laners wins 68% of games, the other half 32%.
Objective damage / min
547 vs 403
81 of 100 against top laners, and it matters: the better half of Platinum top laners wins 72% of games, the other half 27%.
Damage / min
1030 vs 823
86 of 100 against top laners, and it matters: the better half of Platinum top laners wins 59% of games, the other half 41%.
59
of 100
Vision
Vision score, control wards and ward clears
24
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
21
of 100