Playstyle
60 games
Playstyle radar
60 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
31
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.23 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Kills / min
0.20 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Objective damage / min
1221 vs 937
85 of 100 against junglers, and it matters: the better half of Emerald junglers wins 79% of games, the other half 19%.
Turret plates / game
6.1 vs 4.2
77 of 100 against junglers, and it matters: the better half of Emerald junglers wins 76% of games, the other half 26%.
CS at 10 min
3.9 vs 2.6
75 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, farming leads at 52 of 100, built on 6.6 CS a minute and 30.1 CS at 10 min. Aggression trails at 30, with 0.18 kills a minute.
Among junglers
Emerald junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
This season, in your wins 0.20, in your losses 0.30 · 27W 34L
Emerald junglers with less time spent dead than the median win 69% of games; with more, 29%.
This season, in your wins 10%, in your losses 15% · 27W 34L
Emerald junglers with above-median kills a minute win 63% of games; below it, 35%.
This season, in your wins 0.22, in your losses 0.14 · 27W 34L