Playstyle
23 games
Playstyle radar
23 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
What to work on
23 gamesSurvivabilityStart here
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.57 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Control wards / game
0.0 vs 0.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Damage / min
997 vs 861
77 of 100 against mid laners, and it matters: the better half of mid laners wins 61% of games, the other half 39%.
CS / min
8.1 vs 7.3
83 of 100 against mid laners, and it matters: the better half of mid laners wins 56% of games, the other half 44%.
Team damage share
27% vs 23%
84 of 100 against mid laners. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 69 of 100, built on 23% team damage share and 878 damage a minute. Vision trails at 33, with 1.1 control wards a game.
Among mid laners
mid laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
In your wins 0.22, in your losses 0.28 · 10W 13L
mid laners with above-median vision score a minute win 54% of games; below it, 46%.
In your wins 0.80, in your losses 1.31 · 10W 13L
mid laners with above-median control wards a game win 53% of games; below it, 47%.
In your wins 0.7, in your losses 1.5 · 10W 13L