Playstyle
59 games
Playstyle radar
59 gamesCompared with Master+ top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
70
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
74
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
71
of 100
What to work on
59 gamesVisionStart here
Control wards / game
0.0 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Not a priority
Strengths
Objective damage / min
516 vs 377
84 of 100 against Gragas players, and it matters: the better half of Gragas top laners wins 73% of games, the other half 29%.
Epic monsters / game
1.1 vs 0.7
77 of 100 against Gragas players, and it matters: the better half of Gragas top laners wins 70% of games, the other half 36%.
Gold / min
433 vs 399
75 of 100 against Gragas players, and it matters: the better half of Gragas top laners wins 69% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 81 of 100, built on 0.16 deaths a minute and 8% time spent dead. Aggression trails at 39, with 34% kill participation. For a Gragas player that is the expected shape: against other Gragas players, aggression sits near the median.
Among top laners
Gragas top laners with above-median control wards a game win 54% of games; below it, 49%.
In your wins 0.0, in your losses 0.0 · 38W 21L