Playstyle
21 games
Playstyle radar
21 gamesCompared with Platinum supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
21 gamesObjectivesStart here
Epic monsters / game
0.8 vs 1.6 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Gold / min
342 vs 312
77 of 100 against supports, and it matters: the better half of Platinum supports wins 67% of games, the other half 32%.
Time spent dead
7% vs 9%
72 of 100 against supports, and it matters: the better half of Platinum supports wins 64% of games, the other half 35%.
Vision score / min
2.84 vs 2.52
72 of 100 against supports, and it matters: the better half of Platinum supports wins 54% of games, the other half 45%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among supports, vision leads at 69 of 100, built on 1.78 vision score a minute and 5.3 wards cleared a game. Objectives trails at 36, with 0.8 epic monsters a game.
Among supports
Platinum supports with above-median epic monsters a game win 73% of games; below it, 30%.