Playstyle
10 games
Playstyle radar
10 gamesCompared with Emerald mid laners, blended with players on the same champions.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, farming leads at 65 of 100, built on 74.7 CS at 10 min and 447 gold a minute. Survivability trails at 23, with 15% time spent dead.
Among mid laners
What to work on
10 gamesSurvivabilityStart here
Time spent dead
15% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Emerald mid laners with less time spent dead than the median win 64% of games; with more, 34%.
Objectives
Objective damage / min
142 vs 315 typical
Hit the objective while the team holds the area instead of chasing.
Emerald mid laners with above-median objective damage a minute win 72% of games; below it, 26%.
Survivability
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
Deaths / min
0.26 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Emerald mid laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
Strengths
Kills / min
0.33 vs 0.25
75 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 63% of games, the other half 35%.
Damage / min
990 vs 866
72 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 60% of games, the other half 39%.
CS at 10 min
80.3 vs 73.3
81 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 53% of games, the other half 45%.
58
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
24
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100