Playstyle
17 games
Playstyle radar
17 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
25
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
17 gamesDamageStart here
Damage / min
581 vs 718 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Vision
Vision score / min
0.80 vs 0.96 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Objective damage / min
1104 vs 934
72 of 100 against junglers, and it matters: the better half of junglers wins 80% of games, the other half 20%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 61 of 100, built on 1104 objective damage a minute and 3.1 epic monsters a game. Damage trails at 25, with 581 damage a minute.
Among junglers
junglers with above-median damage a minute win 60% of games; below it, 40%.
junglers with above-median vision score a minute win 55% of games; below it, 45%.
junglers with above-median first blood rate win 57% of games; below it, 49%.