Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
50
of 100
Damage
Damage per minute and share of the duo's damage
69
of 100
Frontline
Damage soaked and mitigated for the duo
82
of 100
Utility
Healing and shielding for the duo
65
of 100
Control
Crowd control uptime and immobilizations
73
of 100
Mechanics
Skillshots landed and dodged
49
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage mitigated / min
4024 vs 2642
80 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Damage / min
1889 vs 1552
71 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
CC seconds / min
3.1 vs 2.1
79 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 82 of 100, built on 13% damage taken share and 4024 damage mitigated a minute. Mechanics trails at 49, with 0.6 skillshots hit a minute.
Among Arena players