Playstyle
17 games
Playstyle radar
17 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
24
of 100
Objectives
Epic monsters, objective damage and plates
27
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
17 gamesObjectivesStart here
Epic monsters / game
0.5 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Control wards / game
0.0 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Wards cleared / game
2.3 vs 3.7 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Turret plates / game
12.9 vs 10.5
73 of 100 against Tristana players, and it matters: the better half of Tristana bot laners wins 82% of games, the other half 25%.
CS at 10 min
68.8 vs 63.8
75 of 100 against Tristana players, and it matters: the better half of Tristana bot laners wins 59% of games, the other half 45%.
First blood rate
30% vs 17%
75 of 100 against Tristana players, and it matters: the better half of Tristana bot laners wins 60% of games, the other half 50%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, aggression leads at 52 of 100, built on 24% first blood rate and 47% kill participation. Vision trails at 26, with 0.0 control wards a game.
Among bot laners
Tristana bot laners with above-median epic monsters a game win 77% of games; below it, 34%.
Tristana bot laners with above-median control wards a game win 56% of games; below it, 49%.
Tristana bot laners with above-median wards cleared a game win 56% of games; below it, 48%.