Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
64
of 100
Damage
Damage per minute and share of the team's damage
77
of 100
Farming
CS pace, gold income and early-lane farm
73
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
60 gamesVisionStart here
Vision score / min
0.86 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Control wards / game
0.5 vs 1.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
CS / min
8.1 vs 7.1
92 of 100 against junglers, and it matters: the better half of Master+ junglers wins 70% of games, the other half 34%.
Turret plates / game
6.2 vs 4.4
84 of 100 against junglers, and it matters: the better half of Master+ junglers wins 79% of games, the other half 28%.
Damage / min
873 vs 720
83 of 100 against junglers, and it matters: the better half of Master+ junglers wins 63% of games, the other half 42%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 76 of 100, built on 0.15 deaths a minute and 8% time spent dead. Vision trails at 41, with 0.5 control wards a game.
Among junglers
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.89, in your losses 0.84 · 41W 32L
Master+ junglers with above-median control wards a game win 55% of games; below it, 50%.
This season, in your wins 0.5, in your losses 0.2 · 41W 32L