Playstyle
19 games
Playstyle radar
19 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
24
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
19 gamesVisionStart here
Vision score / min
0.77 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Kills / min
0.42 vs 0.27
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 62% of games, the other half 33%.
Gold / min
550 vs 459
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 69% of games, the other half 26%.
Turret plates / game
9.4 vs 4.2
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 62 of 100, built on 959 damage a minute and 21% team damage share. Vision trails at 22, with 1.9 wards cleared a game.
Among junglers
Diamond junglers with above-median vision score a minute win 52% of games; below it, 43%.
Diamond junglers with above-median first blood rate win 55% of games; below it, 47%.