Playstyle
23 games
Playstyle radar
23 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
24
of 100
Damage
Damage per minute and share of the team's damage
29
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
23 gamesObjectivesStart here
Turret plates / game
1.6 vs 4.1 typical
Push for plates after a won trade instead of resetting.
Aggression
Kills / min
0.22 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among junglers: farming peaks at 41 while aggression sits at 27, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among junglers
Platinum junglers with above-median turret plates a game win 76% of games; below it, 28%.
In your wins 4.6, in your losses 3.5 · 11W 12L
Platinum junglers with above-median kills a minute win 63% of games; below it, 36%.
In your wins 0.17, in your losses 0.15 · 11W 12L
Platinum junglers with less time spent dead than the median win 69% of games; with more, 30%.
In your wins 9%, in your losses 16% · 11W 12L