Playstyle
23 games
Playstyle radar
23 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
61
of 100
Damage
Damage per minute and share of the duo's damage
41
of 100
Frontline
Damage soaked and mitigated for the duo
63
of 100
Utility
Healing and shielding for the duo
54
of 100
Control
Crowd control uptime and immobilizations
31
of 100
Mechanics
Skillshots landed and dodged
50
of 100
What to work on
23 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.5 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
26.2 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Damage mitigated / min
3589 vs 2642
70 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 63 of 100, built on 3589 damage mitigated a minute and 11% damage taken share. Control trails at 31, with 1.5 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.1, in your losses 0.9 · 12W 11L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 37.2, in your losses 14.3 · 12W 11L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 9%, in your losses 11% · 12W 11L