Playstyle
18 games
Playstyle radar
18 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
18 gamesAggressionStart here
Solo kills / game
0.4 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.22 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Vision
Control wards / game
0.0 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Epic monsters / game
1.8 vs 1.4
73 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 75% of games, the other half 29%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, farming leads at 59 of 100, built on 8.0 CS a minute and 66.8 CS at 10 min. Aggression trails at 31, with 0.3 solo kills a game.
Among bot laners
Diamond bot laners with above-median solo kills a game win 54% of games; below it, 42%.
Diamond bot laners with above-median kills a minute win 65% of games; below it, 30%.
Diamond bot laners with above-median control wards a game win 52% of games; below it, 46%.