Playstyle
60 games
Playstyle radar
60 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
21
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
last 60season146 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
0.49 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, objectives leads at 53 of 100, built on 1.4 epic monsters a game and 9.1 turret plates a game. Vision trails at 21, with 0.4 control wards a game.
Among bot laners
bot laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
This season, in your wins 0.20, in your losses 0.30 · 75W 71L
bot laners with less time spent dead than the median win 66% of games; with more, 34%.
This season, in your wins 9%, in your losses 13% · 75W 71L
bot laners with above-median vision score a minute win 54% of games; below it, 46%.
This season, in your wins 0.93, in your losses 0.86 · 75W 71L