Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
66
of 100
Damage
Damage per minute and share of the duo's damage
52
of 100
Frontline
Damage soaked and mitigated for the duo
74
of 100
Utility
Healing and shielding for the duo
63
of 100
Control
Crowd control uptime and immobilizations
95
of 100
Mechanics
Skillshots landed and dodged
36
of 100
last 60season159 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots hit / min
0.5 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Damage mitigated / min
4602 vs 2642
92 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
CC seconds / min
3.4 vs 2.1
89 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Immobilizations / game
68.8 vs 33.6
100 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 95 of 100, built on 68.8 immobilizations a game and 3.4 CC seconds a minute. Mechanics trails at 36, with 0.5 skillshots hit a minute.
Among Arena players
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
This season, in your wins 0.5, in your losses 0.6 · 86W 73L
Arena players with above-median team damage share win 41% of games; below it, 26%.
This season, in your wins 11%, in your losses 11% · 86W 73L