Playstyle
10 games
Playstyle radar
10 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
10 gamesFarmingStart here
CS at 10 min
59.2 vs 64.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Objectives
Epic monsters / game
1.2 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Vision score / min
0.56 vs 0.66 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Objective damage / min
602 vs 467
78 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 78% of games, the other half 20%.
Kills / min
0.35 vs 0.27
73 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 66% of games, the other half 32%.
Gold / min
525 vs 490
73 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 70% of games, the other half 28%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 62 of 100, built on 879 damage a minute and 24% team damage share. Vision trails at 29, with 0.1 control wards a game.
Among bot laners
Emerald bot laners with above-median CS at 10 min win 55% of games; below it, 44%.
Emerald bot laners with above-median epic monsters a game win 75% of games; below it, 31%.
Emerald bot laners with above-median vision score a minute win 52% of games; below it, 46%.