Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
71
of 100
Damage
Damage per minute and share of the duo's damage
89
of 100
Frontline
Damage soaked and mitigated for the duo
59
of 100
Utility
Healing and shielding for the duo
72
of 100
Control
Crowd control uptime and immobilizations
60
of 100
Mechanics
Skillshots landed and dodged
69
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage / min
2272 vs 1552
95 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
13% vs 11%
79 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Average placement
3.0 vs 3.5
73 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 89 of 100, built on 2272 damage a minute and 13% team damage share. Frontline trails at 59, with 11% damage taken share.
Among Arena players