Playstyle
10 games
Playstyle radar
10 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
67
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
73
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
10 gamesAggressionStart here
First blood rate
0% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Objective damage / min
727 vs 467
100 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 78% of games, the other half 20%.
Turret plates / game
15.2 vs 9.3
100 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 78% of games, the other half 21%.
Damage / min
1052 vs 870
79 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 62% of games, the other half 36%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, objectives leads at 70 of 100, built on 14.5 turret plates a game and 659 objective damage a minute. Vision trails at 47, with 0.8 control wards a game.
Among bot laners
Emerald bot laners with above-median first blood rate win 56% of games; below it, 48%.