Playstyle
15 games
Playstyle radar
15 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
28
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
15 gamesObjectivesStart here
Epic monsters / game
0.6 vs 1.3 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Wards cleared / game
0.8 vs 2.7 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Control wards / game
0.0 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Damage / min
1142 vs 859
100 of 100 against bot laners, and it matters: the better half of bot laners wins 63% of games, the other half 37%.
Gold / min
552 vs 482
98 of 100 against bot laners, and it matters: the better half of bot laners wins 71% of games, the other half 29%.
Kills / min
0.35 vs 0.25
86 of 100 against bot laners, and it matters: the better half of bot laners wins 68% of games, the other half 32%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, survivability leads at 49 of 100, built on 0.21 deaths a minute and 11% time spent dead. Objectives trails at 27, with 0.9 epic monsters a game.
Among bot laners
bot laners with above-median epic monsters a game win 76% of games; below it, 33%.
bot laners with above-median wards cleared a game win 54% of games; below it, 46%.
bot laners with above-median control wards a game win 55% of games; below it, 48%.