Playstyle
49 games
Playstyle radar
49 gamesCompared with Diamond supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
25
of 100
Damage
Damage per minute and share of the team's damage
10
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
49 gamesFarmingStart here
Gold / min
298 vs 310 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Damage
Damage / min
266 vs 351 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
First blood rate
0% vs 4% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among supports, survivability leads at 61 of 100, built on 9% time spent dead and 0.21 deaths a minute. Damage trails at 13, with 423 damage a minute.
Among supports
Diamond supports with above-median gold a minute win 69% of games; below it, 27%.
In your wins 380, in your losses 325 · 27W 22L
Diamond supports with above-median damage a minute win 52% of games; below it, 44%.
In your wins 458, in your losses 381 · 27W 22L
Diamond supports with above-median first blood rate win 52% of games; below it, 47%.
In your wins 0%, in your losses 9% · 27W 22L