Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
last 60season106 games
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Not a priority
Strengths
CS / min
7.8 vs 6.9
88 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
Deaths / min
0.16 vs 0.20
77 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 72 of 100, built on 0.17 deaths a minute and 9% time spent dead. Aggression trails at 45, with 49% kill participation.
Among junglers